


Developed by hit-and-miss FPS stalwarts Rebellion, FF is more comparable to Call of Duty's 2 & 3, and this surprise outing on PS2 can perhaps be attributed to the familiar WWII setting of these previous instalments. If you’re expecting a Modern Warfare -like experience on PS2, then you’re inevitably going to be disappointed. I t’s a PlayStation 2-exclusive spin-off released s ome eight years into the console’s remarkable lifecycle. Treyarch’s WWII-themed follow-up would arrive a year later and here’s where things get interesting: Final Fronts isn’t simply a port, as I first suspected. How can this possibly qualify as unexpected? When Modern Warfare landed in 2007, it marked not only a gigantic spike in popularity for the series but also a n apparent clean break for its next-gen era, appearing only on PC and seventh-generation systems Xbox 360 and PlayStation 3. Now, I know what you’re thinking: Call of Duty is very, very well-known.

I may have let slip once or twice, but I love a curio, an unexpected gaming discovery.
